Description
Designing sustainable revenue structures without compromising the core player experience. Coverage includes: monetization touchpoints and pricing strategies; in-game store architecture; Battle Pass and seasonal designs; ad monetization pacing; gacha/loot box odds and “pity” mechanics; dual-currency systems; tiered player management (whales, dolphins, and minnows); and LTV (Lifetime Value) vs. CAC (Customer Acquisition Cost) alignment models. Deliverables include Monetization Design Documents, economic simulation spreadsheets, and compliance checklists. Special attention is paid to regional regulatory differences and potential risks regarding player sentiment.






